

When I launched the game for the first time, a beautiful (newly designed) title screen welcomed me, after a long time. The alpha had massive potential, and as we got some updates on quests, new monsters, structures, or new game mechanics, we could only imagine what this game could become when it’s finished. It was not uncommon that we have to wait a few months, to get a minimal update about the development state, or what is currently worked on. When we take a look at Wollay’s twitter account, we can see that he (and his wife that also worked on the game) almost vanished, besides posting a small tweet here, or a short video there. So I downloaded the game quickly, and jumped right into it, to see what 6 years of development added to it. Hell yeah, the hype was back, and many people started talking about Cube World again.

In addition to that, all the people who purchased the alpha version back in 2013, they get free keys so they can play a few days earlier, to test the game to its full extend. However, on the 5th of July, 2013, the game received the last update for 6 whole years.Īfter 6 years of passionated waiting for an update, Wolfram von Funck (the developer of Cube World) posted a tweet that Cube World will release on Steam on the 30th of September 2019. And I was one of them.Īfter spending countless hours in the alpha version, and testing out all of the available classes, I wished that there would be an update, which brings some new stuff into the game. Many people decided to buy the alpha version of Cube World, to see what this game really is about, in its current state. It is a voxel-based, open-world exploring game, which looks a bit similar to Minecraft, but it focuses more on the exploring and progression side. Back in the days, in 2013, to be exact, a new game called Cube World got released.
